Category Archives: Games

Mythbusting Video Games as “The Problem,” Part 3: Levels and Badges

Written on December 17, 2012 at 5:02 pm, by

Note: This is Part 3 in a series exploring what youth sports can learn from how video games connect with and motivate children. To read the introduction to the series and Part 1, click here. To read Part 2, click here. Point #3: Video games incorporate game design elements like levels and badges to chart  Continue Reading »

Mythbusting Video Games as “The Problem,” Part 2: Process vs. Outcome

Written on December 14, 2012 at 7:17 pm, by

Note: This is Part 2 in a series exploring what youth sports can learn from how video games connect with and motivate children. To read the introduction to this series and the first installment, click here. Point #2: Video Games create an environment where failure is part of the learning process.┬áHave you ever sat and  Continue Reading »

Mythbusting Video Games as “The Problem,” Part 1: Feedback

Written on December 12, 2012 at 6:20 pm, by

When we are out working with an organization, one of the most common questions we get – especially from frustrated parents – is “Why would my kid rather sit inside playing video games than be out running around with his/her friends?” This question usually is then followed by a long speech about how the parent  Continue Reading »

Can We Bring the Game into the Office?

Written on October 7, 2011 at 5:41 pm, by

There has been a lot of discussion lately about how video games can serve as a model to inform how we can utilize game design principles to re-imagine the ways we motivate employees and solve problems. One of the main proponents of this movement has been Jane McGonigal, whose key assertions are offered in her  Continue Reading »